Soft Systems Methodology



index
Disabled back button Next Section
printable version




Section 0: Module Objectives or Competencies
Course Objective or Competency Module Objectives or Competency
The student will develop an awareness of and be able to discuss the complexities of requirements determination. Students will be able to explain the difference between hard and soft problems.
The student will be able to list and explain what human activity systems involve.
The student will be able to list and explain the concepts behind the soft systems methodology.
The student will be able to use Rich Pictures and CATWOE to determine the features of an unstructured problem.


Section 1: Overview
Hard (structured) Problems

A structured or "hard" problem can be defined as

These can be considered structured problems and can be analyzed using structured approaches.

Hard problems have a clear problem statement and analysis can determine a set of recommended steps to follow.


Soft (unstructured) Problems

In many cases, the exact problem and way forward is not always straightforward.

An unstructured or "soft" problem typically involves a "messy", poorly defined, unstructured situation.

They generally cannot be explicitly stated without appearing to simplify them.

Example: Should we put in self serve terminals? (unions, customer reaction, competitive edge, best use of capital). Many of these are intangibles.

Example: Midas Solutions experienced decreasing revenue during the past year. Fred, a business analyst, was called in to identify what the problem was and proffer recommendations. As a first step, he set up interviews with all the stakeholders concerned. Each stakeholder, in turn, provided different reasons for the loss in revenue. The blame flew from one interest group to another. With everyone passing the buck and none willing to accept responsibility, Fred was bombarded with different definitions and probable causes of the problem. He found himself right in the middle of a political firestorm, one in which there was no easy answer or clear solution.



Section 2: Human Activity Systems

Soft Systems Methodology and some of the tools seen later in these notes were specifically developed for soft problems, which tend to involve system elements, most commonly people, whose behavior is unpredictable.

Human activity systems (HAS) are systems that achieve their purpose through human activity as opposed to software intensive systems or hardware (product) intensive systems.

A human activity system can be defined as a "notional system (i.e., not existing in any tangible form) where human beings are undertaking some activities that achieve some purpose" (Patching, 1990).

Hence, human activity systems are soft systems. They are collections of people undertaking activities to achieve some purpose, and are soft because:


Characteristics of a Human Activity System
Systems Model of Human Activuty System


Section 3: Soft Systems Methodology

Soft Systems Methodology (SSM) is concerned with problematic situations where a problem is known to exist but is difficult to define.

SSM began as a modelling tool but is now widely regarded as a learning tool.

Soft systems thinking is concerned with defining the options for improvement, generally with relation to addressing the what to do question.

SSM applies to situations in which

  1. The problem is poorly defined and the cause is unclear. The analyst digs in with the objective of: a) Identifying the problem and b) Proposing a course of action that is both desirable and feasible.
  2. The problem is unstructured, with different parties having different opinions on what is wrong and what can be done to solve the problem.

The seven stages of SSM are shown in the figure below:

Seven stages of SSM
Stages Explained

The following is from Soft Systems Methodology

The stages in SSM are not meant to be followed in a linear fashion.

Stages 1 and 2

Problem Situation Unstructured – This is where the analyst is faced with the messy situation and he decides what exactly is to be explored.

Problem Situation Expressed – At this point, the analyst has gathered enough information to express the situation in the form of pictures.

Here is an example of a rich picture from the Open University:

Rich picture example

It is a snapshot of the problematic situation that reveals differing perspectives, and captures the formal and informal aspects of the problem situation. More on rich pictures in the next section.

Stage 3: Root Definition

Through stages 1 and 2, the analyst proposes a root definition of a system that is relevant to solving the problem. Here, the analyst enters the world of systems. A root definition is usually framed as:

A system to do X by means of Y to achieve Z.

Many root definitions of the relevant system can be developed based on as many world views (Weltanschuung) as there are.

Stage 4: The analyst forms a model of activity for each root definition

Here, the analyst proposes a list of verbs comprising activities necessary for the transformation.

Running through as many models as possible, allows the analyst to compare differing world views and identify contradictions/recurring themes between models.

Stage 5: Comparison of model with real life

In this stage, the analyst compares the model with what happens in real life

Stage 6: Feasible, desirable change

The objective at this point is to determine which changes can be implemented.

Stage 7: Action is taken to improve the problem situation

One of the advantages of SSM is that it allows the analyst address key perspectives of how a system should work by understanding their implications and reintegrating these perspectives to provide a practical solution to business problems.



Section 4: Rich Pictures

A Rich Picture is a way to explore and define a situation and express it through diagrams to create a preliminary mental model.


Overview (swf)

Link to download


Example (swf)

Link to download


Guidelines

Here are some guidelines as to what should be included in the description so that a rich understanding of the situation is developed:

The description of the situation is depicted as a picture using diagrams, symbols, cartoons and words.

Rich picture example: Seven stages of SSM

From Rich Pictures and CATWOE

Suggested process:

See Rich Pictures for more details.



Section 5: CATWOE

Stage 3 in SSM is Root Definition of relevant, purposeful activity systems.

From Rich Pictures and CATWOE


Example

A practical example of a root definition, starting with the CATWOE is as follows:

Now, this CATWOE Analysis may yield a Root Definition such as: a company owned system to generate a material requirements plan (X) by collecting sales forecast from field agents (Y) in accordance with prescribed data standards in order to meet customer demand, increase company revenue and promote company-wide collaboration.



Section 6: Resources

Overview (pdf)
Overview with Example
Examples (pdf)
Example 1
Example 2
Example 3
Example 4
Videos

Soft Systems Methodology

Another on Soft Systems Methodology

One last one on Soft Systems Methodology

Rich Pictures

Rich Pictures 2

X

"Three students, one in physics, one in engineering and one in business studies, were asked by a professor how they would use a barometer to determine the height of a tall building. The physics student said he would determine the atmospheric pressure at both the base and at the top of the building, using a well-known equation, he would then convert the difference between the readings into height. The engineering student said she would drop the barometer from the top of the building, time its descent to the ground and, again using a well-known equation convert this time into height. The business student said he would offer the barometer to the buildings caretaker as a gift, he would then ask him to tell him the height."

This is known as weltanschaung - participants view the problem differently because of their mental models, i.e., differing backgrounds, cultural roots, experience, education, etc.